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	<title>Comments on: Extreme Programming vs. Interaction Design</title>
	<atom:link href="http://bradlauster.com/archives/180/feed" rel="self" type="application/rss+xml" />
	<link>http://bradlauster.com/archives/180</link>
	<description>On User Experience Design and life, since 2000. Now in Hong Kong!</description>
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		<title>By: Brad Lauster</title>
		<link>http://bradlauster.com/archives/180/comment-page-1#comment-83</link>
		<dc:creator>Brad Lauster</dc:creator>
		<pubDate>Fri, 25 Jan 2002 01:08:22 +0000</pubDate>
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		<description>Wow, was that the real Kent Beck? If so, thanks for stopping by!

I didn&#039;t mention this in my post, but I used to work for Intel, where I spent most of my years as a programmer.

I can sympathize with the positions that programmers are put in and completely agree that the communication during product design must NOT be hierarchical.

The more I think about it your use of the word hierarchical highlights your concerns that interaction designers not be placed higher, organizationally, than programmers. If that was your concern, then yes, I did get that from the article.

I think your reaction to Interaction Design as it came out in the article is understandable and, while cautionary, not overly reactionary. I&#039;m glad you had the discussion with Alan Cooper.

I still don&#039;t think Extreme Programming is a viable solution if your goal is to create a good end-to-end product design/development process, but I also wouldn&#039;t immediately attack the suggestion of its use. It addresses some valid concerns by a very important part of the design/development team.
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		<content:encoded><![CDATA[<p>Wow, was that the real Kent Beck? If so, thanks for stopping by!</p>
<p>I didn&#8217;t mention this in my post, but I used to work for Intel, where I spent most of my years as a programmer.</p>
<p>I can sympathize with the positions that programmers are put in and completely agree that the communication during product design must NOT be hierarchical.</p>
<p>The more I think about it your use of the word hierarchical highlights your concerns that interaction designers not be placed higher, organizationally, than programmers. If that was your concern, then yes, I did get that from the article.</p>
<p>I think your reaction to Interaction Design as it came out in the article is understandable and, while cautionary, not overly reactionary. I&#8217;m glad you had the discussion with Alan Cooper.</p>
<p>I still don&#8217;t think Extreme Programming is a viable solution if your goal is to create a good end-to-end product design/development process, but I also wouldn&#8217;t immediately attack the suggestion of its use. It addresses some valid concerns by a very important part of the design/development team.</p>
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		<title>By: Kent Beck</title>
		<link>http://bradlauster.com/archives/180/comment-page-1#comment-82</link>
		<dc:creator>Kent Beck</dc:creator>
		<pubDate>Thu, 24 Jan 2002 14:53:25 +0000</pubDate>
		<guid isPermaLink="false">http://bradlauster.com/?p=180#comment-82</guid>
		<description>Did the point about hierarchical vs. networked social structures come through in the article? To me that&#039;s the heart of the debate, not the techniques in question or the different skills and audiences.
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		<content:encoded><![CDATA[<p>Did the point about hierarchical vs. networked social structures come through in the article? To me that&#8217;s the heart of the debate, not the techniques in question or the different skills and audiences.</p>
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		<title>By: Andrew</title>
		<link>http://bradlauster.com/archives/180/comment-page-1#comment-81</link>
		<dc:creator>Andrew</dc:creator>
		<pubDate>Tue, 22 Jan 2002 10:29:05 +0000</pubDate>
		<guid isPermaLink="false">http://bradlauster.com/?p=180#comment-81</guid>
		<description>... and the discussion on SIGIA about this article has been even better:

&lt;a href=&quot;http://www.info-arch.org/hypermail/sigia-l/0201/0399.html&quot; rel=&quot;nofollow&quot;&gt;&lt;a href=&quot;http://www.info-arch.org/hypermail/sigia-l/0201/0399.html&quot; rel=&quot;nofollow&quot;&gt;http://www.info-arch.org/hypermail/sigia-l/0201/0399.html&lt;/a&gt;&lt;/a&gt;

One contributor is a developer who&#039;s done a lot of XP. His comments (about defining design, among other things) have been the best thing on sigia in 6 months.
</description>
		<content:encoded><![CDATA[<p>&#8230; and the discussion on SIGIA about this article has been even better:</p>
<p><a href="http://www.info-arch.org/hypermail/sigia-l/0201/0399.html" rel="nofollow"></a><a href="http://www.info-arch.org/hypermail/sigia-l/0201/0399.html" rel="nofollow">http://www.info-arch.org/hypermail/sigia-l/0201/0399.html</a></p>
<p>One contributor is a developer who&#8217;s done a lot of XP. His comments (about defining design, among other things) have been the best thing on sigia in 6 months.</p>
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